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TRIBES

Hardcore faction PvP raiding. Build your Tribe, power your Vault Core, run contracts for Contraband, then bank it or get raided. Get rich, get hunted, survive the season.

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01 · What is Tribes

Faction PvP, with real stakes.

Tribes is a hardcore faction raiding gamemode. Team up with up to eight players, claim land, and build a base around a Vault Core. Run contracts for Contraband, then choose: bank it for safe score, or hoard it and become a target.

Every two weeks the map resets. Skill beats playtime, there is zero pay-to-win, and the richest Tribe is the most hunted.

A fortified Tribe base with a glowing Vault Core Your base, your Vault Core
02 · How a season plays out

From spawn to Kingpin.

  1. 01

    SOTW

    The map opens. Land rush with a grace window before raiding switches on.

  2. 02

    Claim & Build

    Stake your turf and raise a base around your Vault Core.

  3. 03

    Power the Core

    Feed the Core with Coal Fuel to keep claims, regen and defense online.

  4. 04

    Run Contracts

    Complete contracts and events to earn Contraband and gear up.

  5. 05

    Raid Vaults

    Drop a Tribe to zero DTR, breach the base, and steal the loot.

  6. 06

    Bank It

    Deposit at the Outpost, launder stolen goods, lock in your score.

  7. 07

    Climb to Kingpin

    Hoard and your Heat rises until the whole server hunts your vault.

  8. 08

    The Finale

    Everything goes raidable. One last stand decides the season.

03 · The Vault Core

Power the Core.

Anyone can play. Solo as a Hunter, or build an eight-player Tribe and protect your Vault Core. Wealth is exposure, not a fortress.

Vault Core
0Core Power

The Vault Core is the heart of your base, fed by Coal Fuel. Five tiers of storage, regen and defense. Let it run dry and the whole claim decays.

The twist that makes Tribes different: hoard too much and your Heat climbs until you become a server-wide Kingpin target everyone hunts.

  • Modern 1.21 combat, classic pot-PvP feel
  • Short three to five minute deathban plus a Redemption Arena
  • Tool-based raiding, no cannons, pure skill
  • Zero pay-to-win gameplay, cross-season progression
04 · The Loop

Earn it. Bank it. Or get robbed.

2wk

Season length

8max

Players per Tribe

6

PvP classes

3realms

Overworld, Nether, End

Contraband

Common, Rare and Black-Market tiers. Carry it loose and risk it, store it to age it up, or bank it for permanent score.

Tool Raiding

Jackhammer and Lockpick. Slow, telegraphed, skill-based. Breach a wall and it stays open. Crack the vault, take fifty percent.

The Outpost

Bank, launder stolen goods, and hit the casino. Blackjack, Roulette, Wheel and Contract Doubler. The hub never sleeps.

A raider breaching a base wall with a jackhammer Jackhammer the wall, crack the vault
05 · Raiding

Crack it open.

No cannons. Raiding is tool-based and telegraphed. Take a Jackhammer to a wall or a Lockpick to a door, breach it, and it stays open. Push to the Vault Core and take fifty percent of what is inside.

Hit a Tribe to zero DTR and their base goes raidable for the whole server. Steal the loot and run it back before someone takes your head.

See the realms
06 · Classes

Pick your fighter.

Six armor-set classes with energy abilities and thrown-item plays. Build your Tribe a perfect comp.

Enforcer
Frontline Bruiser

Enforcer

Resistance and effective-HP. The wall your Tribe hides behind.

Shadow
Assassin

Shadow

Backstab burst, speed on kill and a flicker of stealth. Hunt the hunters.

Chemist
Support

Chemist

Throws energy vials. Buffs for allies, debuffs for enemies. Tilt the fight.

Marksman
Ranged Finisher

Marksman

Mark targets and delete the low. No one escapes the open field.

Excavator
Eco Specialist

Excavator

Jackhammer expert. Mines fuel and breaches walls faster than anyone.

Smuggler
Contraband Runner

Smuggler

Carries more loot at less risk. Slips Heat and moves the goods.

Every class is armor-set based, with its own energy ability and thrown-item plays.

07 · The Realms

Select your realm.

OVERWORLD
Overworld map
Nether map
End map

A 2500 by 2500 overworld. Rush spawn, claim the green zones, hold the hill, and run your loot through the chase to the Outpost.

08 · Game Modes

Two ways to draw blood.

Tribes
Flagship

Tribes

Two-week faction raiding seasons. Claim, build, raid and bank your way to the top before the Outpost finale.

Battlegrounds
TBA

Battlegrounds

A kitmap-flavoured Skyblock arena. Something is being built in the sky. Details drop closer to launch.

Season 01 · Network Launch

Enter the season.

01 / 01 / 2027
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00Hrs
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Lock in your tag before the gates open. Join the Discord for sneak peeks, beta access and the countdown.

Join the Discord

Everyone is welcome. Whether you come to play or want to staff the network, it all happens in the MineRaid Discord.